Aug 5,2016 --Day 571
Current: Post-beta ver 0.80.5
After 1 month of hiatus, (also dealing with my blog site problem) I have returned to continue my game development.
This will be my 5th development stage: ‘Web-Release’.
It’s already near complete, what’s left is to polish the game.
Mostly it will be on making the game more accessible & attracting… which means improving some graphic to make it more pleasing, make it more ‘fluid’ to the gameplay, Fixing a bit here and there.
There will be no more fundamental changings.
In my own opinion, the game is somewhat incomplete on the fun factor & is needed some additional elements. This will probably to be thought over & confirmed in later blog posts.
An outline of the plan is done & this is the checklist:
In the mean time, I also optimize my game file size to the extreme! Thanks to the online image resize service TinyPNG, I can compress the images to about 30% of their original file size, with little noticeable image quality loss! Also I changed all my music tracks form stereo to mono, saves half of the sizes. All in all, I am now able to export the game (html) from over 60mb to about 30mb! Very nice!
Next week, I’ll be re-touching some backdrops, adding something and also changing the color palette to a more “pastel” feel! :)