Jan 21, 2018 - day 601A new year, a new resolve! Hi there, everyone! I'm here again to show you my progress... Now that the menu is done, let's have a look. First of all, don't be startled by the widescreen aspect ratio change! This game can be played in portrait mode & widescreen mode, since it's originally designed for mobile in mind.
(however you'll play the game on the game sites in portrait mode as default) I hope the level selections are clear and easy to understand. :) If you want to know about how I design the menu, read this log post. Originally there will be a 3-way selection screen right after the alien splash screen, with [Story Levels], [Custom Levels] & [Options]. But now I think that's too repetitive to have 2 level selection screens when you can put them all together (like the gif here). Am I right? What else missing is the dedicated 'Option' screen. I think that will be added on final release version. (until then you can set the stage effects & music volume on in-game menu) Next remaining days until deadline, I'll be working on:
I will low-key post the demo on Itch.io & Scrirra Arcade. Since it isn't as polished as I wanted to be, I don't want to promote the game just yet. (until maybe next major update) Nevertheless, I will provide the links when the demo is published. Alright then, i'll see you in next log & the demo 2 release. Comments are closed.
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