Feb 3, 2019 - day 614
It's very very tedious, but I managed to fix most of the problems in 5 days, also making sure the game is playable and beatable. (however the levels are not so nice... I'm not a good puzzle maker )
Demo 2 is now available on Itch.io and Scirra Arcade ...but with less levels.
There are total 10 levels including 2 tutorials, 2 customs & 6 main levels.
There was going to be 4 levels available per realm but I just couldn't code a few elements in time.
One element that is omitted completely for the current version (alpha 0.5) is the "think zone".
This element needs a re-construction.
I need to rethink how the game mechanic benefits the player because they don't work on current level designs.
Another feature I wanted to add in later is to make 'zap barriers' push-able. That itself is not easy coding but I'll try. Also make them fall into abyss! >:)
So that's about it.
I'm going to have a week of hiatus as I have to attend CNY festival.
I will return to work on the unfinished parts after that.
In the meantime, try them out would ya? (links below)
Some level is quite FUN you know.
on Itch.io (better page layout)
on Scirra Arcade (have leaderboards)
Well, See ya very soon!
Happy CNY Holiday!