Oct 10, 2017 - day 133
This is Allen on day 133 of the alien puzzle game development.
Development is slow, but i'm trying my best to put out some stuff for every 1-2 weeks.
I added 'alien win screen' for every end of a level.
By having a large cute alien picture, this could let players feel more invested about the character they play.
It adds likability. :)
A jingle will also present during the win transition.
Also, if you get stage bonus you will have visible bonus score--added into the total score.(lower right)
For a more attractive presentation, I could put in a few animated sprites of the big alien picture... for the release version. (fingers crossed)
Again, this screen layout may not be the final version.
The text may need some revamp for visual aesthetics.
Making Music Tracks
Little did I wrote about how i make music so here it is...
I use Reason Limited, it came as a side gift from my Korg usb midi keyboard purchase.
I'm really start to love this software (even it's not full-version & has limitations)
I also had FL studio, but once I get into Reason I like its way to make music, in some way easier to input notes than FL Studio. The sounds in Reason has great quality (some instrument sounds are just so fantastic in the get go...)
Reason Limited only allows 8 instruments maximum and no extensions whatsoever. I think it's pretty doable to make simple music from it. But what would you know... with this limitation, I can focus on bettering music track layouts instead of adding more sounds into the mix... could be good for my musical growth, yes?
Here's the style of the game music, in list form:
Most of the time the music turns out not quite what i wanted to be.
So far the pieces i make lacks an 'E.T. feel' to it, I figured that adding some noise-type sounds could enhance the feel. Will try out adding some from FL Studio.
Alright, I'll let you listen to some of the game music tracks.
So far I only finished 3 pieces. (6 for pre-beta version)
Here's some excerpts below.
*Right-Click to "open link in new window" to just listen.