Dec 1, 2017 - day 185
Greetings everybody on the start of the holiday season!
Right now, I'm be focusing on the graphic enhancing/revamping for this month or two.
Today, a new puzzle element is made: 'Block Fillers'.
This element is very similar to the circle trigger for holographic wall. (from Demo 1, level 2)
But this one mostly needs multiple pushing-blocks & takes a shape(the outline) to "power on" and opens a trigger or a door/wall. See the GIF below.
The puzzle element probably will not be in the 1st realm, and the sprites still needed a bit revamping though.
Update on Orbs
The collectable 'Orbs' now have some visual variety instead of just--plain orbs.
The energy orb is a precious energy which need small container to stabilize the energy core.
The new orb sprites on the stage is a bit pixelated (especially on diagonal shapes) ... may try a higher resolution sprite then.
For those of you waiting for demo 2:
There's still much to do. Most graphic needs to be revamp & enhanced, and there's no REAL levels yet, so it's very much a 'bare-bone' state. Wait for February 2018, maybe.
See ya on next log soon!