Feb 6, 2015 -- Day 27
The menu system is mainly to test the preloader, the controlling of sounds & music, and the 'starting events system'. (changing the events based of how many play-counts.) The music part is a bit buggy on the mobile, I'll handle that soon. Major functions are now okay, any other minor problems will be dealt with on the pre-alpha version, which focus on testing all gameplay & functionality in one compiled data. I'm afraid there's no topic today.
Here's the screenshot of the prototype #5: egg interaction:
Next Monday will be the 30th day of the game's development. Things will get a bit quicker from now on. I will probably start drawing some concept arts to post first. Also,, maybe make some experiments on frying eggs... It'll all come together slowly.