Nov 6, 2016 -- Day 648
This takes me half day to write. Today I write a bit more elaborately about my current WIP.
(also writing those will also keep me in check on my game)
There’s still much to do & fix.
The first priority is to fix bugs & glitches! (cos’ no one likes a broken game)
Then comes the other graphic fix & tweaks to make things look more nice & finished. The promotional materials part is at the low priority: I won’t find most of the time working on them when the game is not ready.
Now let’s look at what’s left to do from the list there. (ready for this wall of text!)
The kitchen BG is okay I guess, but not for a few different color themes. The judging panel BG is okay except the plant backdrops (will redraw’em). The transition “curtain” need to change the colorless title logo to a color one. Also, I may change the main menu’s egg sprites visually consistent with the actual gameplay ‘egg looks’.
Fix Egg Sprites
Even fixed some of my worst egg sprites, I still think many of my egg sprites looked too plain & unrealistic without the fillings & dressings. I may add a thin layer of real textures on to them, if I got time.
Critic Stage Debugging
How to begin this… It’s a rejoice to solve the critique overlapping problem, I’m happy.
See Reaction > Respond > Rejection Barrier > Taste Reaction > Judge on Taste > Verdict
These are the judging sequence.
But currently there’s many inconsistencies within the sequence, due to careless coding. example: If you make a decent egg, One judge can react with unusual shock, then respond with praise & then rejects you afterwards.
This is what I am currently checking. It’s very tedious but doable.
‘Taste Reaction’ & ‘Judge on Taste’ currently is very lackluster. There’s no judging on the how the fillings & dressings taste. I will add them shortly. (have to keep them simple to prevent more bugs)
The REAL PAIN is the screen freezing. It happens when to each judges, the egg’s data not matching any of my hard-coded criteria which I may have missed or coded wrongly. This happens 95% on the ‘Reaction’ & ‘Respond’ parts, which are over 1000 events alone! :( Other parts are more simple & I have no problems so far.
More Stats & Options
While there’s nothing else to add in ‘Stats’, I may add a toggle for extra graphic enhancement in ‘Options’. I’m searching for one eye-candy effect that can make the ‘Egg look’/’Record’ screen looked more “tantalizing”. :D
I won’t take too much time making this so I’ll have to go simple .I’m using modified WordPress theme and make it look like a landing page. Nothing much to see there right now, but will add a few more visuals in the next 2 weeks.
I’ve planned the storyboard, finished the music track, but probably don’t have enough time to make footage, let alone video editing. (I won’t make a half-assed version) So I have to postpone it after the game release.
I may give you some hints & preview about the trailer next time.
I come to realized that all the promotional artworks, banners, trailers, articles on indieDB, social media posts, development logs here and on my website… takes up about 20~30% of all the time making the game alone.
That’s it! I must remind myself that i don’t have enough time for this long-winded post.
Only 18 days to go folks!