Mar 21, 2018 - day 80
The game is near it's ver 1.0 release.
Here's some of the changes for the week.
Lessons learned from the beta testing:
Because some players tend to confuse the 'solo tile' visual cues as a button and click it just to find that it never works, the randomized 'solo tiles' pictures is now re-located from the left side to the center(lower half) above the turtle character. (See it in pic 4 from gallery below) In that way they can't reach their fingers too far away from the 'effective solo tiles click area'.
Also, for future mobile gamers only... Because of multi-touch functionality of mobile devices, people can cheat for higher score by rapidly tapping the area( just below the 3 tiles) using another finger so that they won't miss the randomly approaching solo tiles. For that I've put in an anti-cheat function where they can't repeatedly tapping without getting punishment... a 'X' (Eehh)!
The BG touch-ups are simple yet pleasing enough. At least the backdrops won't be bland and static.
Check out the screenshot gallery below.
There's no much stuff left to say so I'll wrap this up early.
It's only music left and hopefully the tracks will be decent when it come out.
The release date is settled on April 2.
So, only a few days to release, people!