Jan 15, 2018 - day 15
Working everyday, with most of the game structure done & art assets ready, Tap n' Dash is now reach 40% completion!
Today let me show you how the game works, it's has a very simple game mechanic.
A level contains a series of graphic only "questions/quizs".
Each quiz contain 1 "Question" picture & 3 Selectable "Answer" pictures.
You tap on the right picture to proceed to next quiz.
Tap it wrong gets you a short time penalty, lost a "heart", but also proceed to next quiz.
You win the level by reaching the goal (total quizs finished) with remaining lives.
That's how a basic level goes.
This GIF footage en-capsules all the basic gameplay.
For web game version, you can also use keyboard directional keys( left, down, right) as secondary for the 3 tiles. This-- in most time quicker than mouse clicks/finger taps, but also can cause errors more easily.
So you can see, It's really shows a brain/finger reflex game in nature.
By design, the quizs are way too easy to be called a puzzle game, however it emphasizes on your reaction time.
How quick you are attributes to the score and get a good rating.
This is not all the game feature you see in the GIF. There's quite a few elements left to discover.
In fact for you, here's one...
a Solo Tile is a special, single tile. it came by randomly but it won't stop like the usual '3 tiles'. It could run pass you quickly unless you're fast enough to tap/click it.
The keyboard input is the 'Up' arrow button.
It only works if you press at the right moment when the tile is in front of the turtle character.
So far there's a speed-up and also intoxication as variety goes.
One helps you to zip through the quizs much faster; and other one dis-orientates you.
They all only last for a while.
On next log, It will be the 'Combo' feature, and also a quick look at 'Stats'.