9 April, 2018 - day 109
Before I delve into topics, some people might want to know how well is Tap n' Dash work.
Well... only 80+ gameplays for 6 days without any advertising whatsoever.
You see, I haven't yet do any social-media/cross-platform advertising and spreading... because I found out ver 1.0 (on Kongregate) has design flaws. It keeps many gamers away after they played just 1 level. Thanks to my design flaws many doesn't know there's upgrades & other stuff going on. So yeah, I'm busy working on them now.
So, here are the changes of ver 1.1:
now for some new Add-ons:
Now, about the music...
I am still a beginner and sometimes I made some tracks not quite as good & fitting for my game.
I'm sure you have the same feeling when playing Tap 'n Dash, like: Eh strange music... :O
Isn't it a bit too urban & techno/rave, the sounding is a bit "mature" for the game? (excuse me for my limited knowledge of music terminology) ...It's a mistake scheduling music tracks as the last thing to do. :P
I'm not removing the existed tracks, but I will do 1 more game track that will be better...
...something more cutesy & colorful.
Wrapping up, Ver 1.1 will be updated very soon in just days.
Also, I will try to publish to other few major game portals (gamejolt or itch.io) & Google Plays store.