May 10, 2019 - day 711
Man, April was an unproductive month for me.
Still, progress is made and here's the remaining 3 tracks.
First 1 songs are for Custom levels: This one probably is the most simple track. Originally it's one of the for future but scrapped 'build mode'. However it sounds fine just for custom levels.
2nd song is for the later stages of Mabarossa:
Not as melodic as i hope. A bit messy at the last segment, that needs a bit fixing.
And the 3rd is the 2nd music track from Enigmus:
Though overall it doesn't sound "industrial" enough for the place, the chord progression sounds happy/casual for the stage, not what i intented, but I really like the base melody a lot... (so I kept it)
Finally we have all 10 music tracks for the game. :D
For now, let's enjoy this excerpts.
*Right-Click to "open link in new window" to just listen.
Pre-beta Promotional art, Realm 3
Let's talk about my next plans:
The promised game alpha ver 0.55 with 2 new levels + some fixes is coming at the end of May.
I will fix & improve the push mechanism, and also revamp the interface skins for Realm 2 & Realm 3.
Meanwhile I'll be CG drawing this artwork below for promotional purpose. (will use it for IndieDB page and other social medias) It's a banner shape dimension showing more of the atmosphere, it also fits for landing page use.
I will start working on Realm 3 levels after few weeks later.
Realm 3 -- Enigmus, is a volcanic place with construction sites all over the place, it's more dangerous & challenging than other 2 realms. Perhaps I'll take more about what Realm 3 next time.
That's all folks, until next log. :)