Nov 28, 2018 - day 547
Here is today's development .
Cracks, like walls --are to simply block the path. And the alien can not walk through them.
Now I'm not using too much blocks/walls for desert levels because it doesn't look very good (the "3d" block effects don't look good especially on realm 2)
Cactuses, They function like cracks too: blocking the path, but are also decorating the stage.
Adding these alien cactuses and suddenly the stage doesn't seem so boring now.
That's about it. Almost all the game elements are introduced for the upcoming ver0.5 demo.
Now speaking of which...
The Demo Release... When?
I can't pick a date yet. Sorry.
However, the game's reaching another stage of development and still going (even slowly)
Whats left are the menu & all 12 level designs (including tutorials)
the Demo might or might not be ready on December :( But I'll do what I can.
The following month I'll be working on the menu's visuals and functions.
Also, December is just around the corner. Everyone's pretty busy now.
Then, I will try to post one more dev log for the season! XD